Sunday, 29 September 2024

Turn 4. Post battle activities

 Hi!

With some trepidation I started rolling the dice for the post battle activities:

1- Resolve rival status. Not a rival (That's a shame, I was hoping for regular bouts of skirmishing with them)

2-Patron Status. N/A

3-Quest. N/A

4-Pay. 6 Credits

5-Battlefield finds. Curious data stick

6-Invasion. No invasion

7-Loot. 74, Odds and ends. Roll on O/E sub-table. 64=Implants. 2=AI Companion. When making savvy rolls the character may roll twice and pick the better score. Cap will take this.

8-Casualties

Cap-98 School of hard knocks +1XP

Brax-51 Serious injury. Roll 1d3 +1 in sickbay. 1+1=2. 2 Turns in sickbay.

9-Experience & character upgrades

Wolf 4. 3 for surviving and 1 for first kill.

Cromwell 3. 3 for surviving

Hari 3. for surviving

Cap 1. became a casualty

Brax1. became a casualty

10-Training

No training

11-Purchase Items. Nil

12-Campaign Event. 51, bad reputation. -1 Patron. Hugo Furst has had his ear bent by slanderous accusations against us and is cutting ties. Our reputation is solid if he cared to investigate. We get results! We learn this later.

13-Character event. 28 Motivation. 94 Order. Caps motivation is changing to order from Tech. Working for corporations and governmental organisations has shown him things can be better with some level of order. It's not something he was ever comfortable with before

14-Galactic War. N/A


Having been checked out, I resolved to tackle the Hawkwind Industry job straight away. 

I decided that having the same conditions for danger pay wasn't good business. Some jobs will obviously be more hazardous than others. Having the same reward didn't seem right.


Danger Pay - 5 = 2 credits

Benefits - 1 = None

Hazards -  6 = none

Conditions - 7 = Yes. 2-Demanding. Danger pay only if successful. (Swings and roundabouts come to mind!)

Deployment conditions -  65. Surprise

Notable sights - 95 - Curious item. 2 - can be sold for 1 credit.

Objective - 5 - Move through. Exit 2 crew members off opposite side of board.

Enemy - 24 Criminal elements. 49 - Gene Renegades. 

That's a new one. Devotees of post-growth genetic reconfiguration, they can take the form of everything from a woman with blue skin to cat-bear-people. 

I can use a mix of alien models so a good use of those not yet used.






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