All in all we were not in a bad position after the first mission. The galactic war was far away and we had no reason, yet, to depart Verulamium any time soon. Let's hope it stays that way a while.
The upkeep for the crew was 1 cred which took us down to 17 creds. The interest on the ship being one cred took that to 21, so I paid another 4 off the debt. The kitty now stood at 13 creds. I hoped for a well paying mission.
Wolf, Botticelli and Cromwell went to train. I was hoping it might help with marksmanship. They had some improvement (+1XP).
Brax, I sent to trade. He wasn't outstanding. Just some scrap he sold for 1 cred. It helps, but, gees!
Hari and I went job hunting. Some corporates offered us a job with 3 creds pay. Unfortunately it had no benefits. Times must be hard for these corporate types.
The job was to secure a location where some raiders had taken up residence.
I allocated equipment ready for the job. Not a lot of difference from the first one. But I'm sure glad we had the shotgun and stims.
I gave Bott the hunting rifle so he could have ranged firing.
I took the shotgun and a stim pack. I gave Wolf a stim pack, too.
Crew
Cap - Reaction 1, Speed 5, Combat 0, Toughness 3, Savvy 1, Luck 1, XP 3
Boosted leg, Shotgun, Infantry laser pistol, stim pack
Wolf - Reaction 1, Speed, 4 Combat 0, Toughness 3, XP 1
Military rifle & stim pack
Brax - Reaction 1, Speed 4, Combat 0, Toughness 3, Savvy 1, XP 3
Infantry laser pistol, Boarding sabre
Botticelli - Reaction 2, Speed 4, Combat 1, Toughness 4, Savvy 2,
Hunting rifle, close combat weapon (hammer)
Flash Hari - Reaction 1, Speed 4, Combat 0, Toughness 3, Savvy 0, XP 1
Rattle gun
Cromwell - Reaction 1, Speed 4, Combat 0, Toughness 3, Savvy 0, XP 1
Military rifle
PS
Don't ask me why Botticelli went training, he can't gain XP!
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