Thursday, 16 February 2023

Post battle. aar1 (turn 1)

That seems a nasty outcome with 3 injured.

I've seen enough YT videos and aar's online to know losing people in the first turn can end or, at least, put a downer on the game. 

This is how it played out:-

(1) Resolve Rival status - no rival

(2) Patron status - add patron to list of contracts

(3) Quest progress - N/A

(4) Pay - 3+2=5

(5) Battlefield finds  -Field not held. No finds

(6) Check for Invasion- N/A

(7) Gather the loot (79) Odds and ends. Roll on odds and ends table (26) Consumables x 2 Consumables 

(75 Stim pack

(94) Stim pack.

(8) Determine injuries and recovery

Hari - (39) crippling wound 1xD6 creds of surgery immediately or in sick bay for 3 turns. 3 creds paid.

Cromwell - (81) Knocked out. No long term effect

Wolf - (92) Knocked out. No long term effect

(9) Experience and character upgrade - 

3 xp Cap

3 xp Brax

(10) Invest in advanced training - I now have 19 creds. The lowest cost of training is 10. I will give training a miss.

(11) Purchase items - 

I can sell 3 items for 1 cred each. 

Using 3 creds I can roll on the military weapons, gear table or gadget table. 

I can also buy several weapons for 1 cred each. I will buy 1 shotgun. Creds now 18

I can, also, buy upgrades to the ship. Again, the lowest cost is 10 creds.

I think I will pass on all the rest until my creds are higher, tempting though each is.

(12) Campaign Events

(25) A shady character offers you a deal. Give 1 item of equipment then roll on trade table.

Gave colony rifle. Roll (55) Trade garbage! Roll on D6 5/6 receive 1 story point (4)!

(13) Character event

Flash Hari (15) Letter from home receive 1xp. Roll on D6, 5/6 receive a quest (1). No quest

(14) Check galactic war progress N/A

That is a huge relief. 

The thing is, it's only fooling yourself if you cheat in any way to save characters. There are story points and other things that can help in that.

Having the stims can prevent loses so I'm glad to have those, or any medical assistance!

I could have been in a better position if I had used the statistics properly. Remembering the boosted leg and dash.

Also, instead of using the hand flamer of the special character of the ferals I pushed him into the brawl with Botticelli. A wasted opportunity as with the snap shot.

Live and learn, as they say. And, luckily, they did live!

No comments:

Post a Comment

The Battle of Verulamium battle report/aar

The ponderous enemy had made progress across the land against the sparse Unity forces deployed on Verulamium. Concentrating to attack the ci...