Tuesday, 29 October 2024

Turn 6 Invasion, travel

The alarm jerked everyone out of their lethargy. Grabbing weapons and rushing to their stations as practiced they awaited the Cap's orders.
Feet came ponding to the flight deck as the Cap did a ship-wide broadcast asking the obvious question. 'Who sounded the alarm and what was the problem?'

''Me'' said Hari.
''That data-stick we found has been decoded, We need to leave, like Yesterday! There's an invasion coming if it already hasn't landed and is underway!''
''Are you sure?'' said Cap.
''200% sure'' said Hari. ''They're using the Coronal Mass Ejection to mask their arrival. That's due in one hour''
Flee invasion (11)
''Wolf, call up for 5 creds of fuel, everyone else on alert for hostiles. Hari, prepare to send the un-decoded data and a copy of the decoded data to the governor and our clients. I'll tell you when to send it.''

Cap called flight operations to give them notice they were leaving and set a time of 1hour and 15 mins.

Everything being in order, Cap gave the order to Hari to send the information, and the Galactic Iceberg lifted off, climbing steadily into the azure sky.

The flight would take them on a 45 angle away from the direction of the invasion, away from the most used travel routes. And, hopefully, safety at Caster, a flat planet in it's inhabitable parts

The light reflected off the moons of Verulamium as the Galactic Iceberg speeds away

Into the cold void of space. Running dark to avoid visual detection.



Starship Travel Event (19)

On their way they encountered an old wreck drifting in space (two rolls on gear sub table)
(1) 53 Protective item. (76) Frag vest
(2) 94 Utility item. (20) Concealed blade. 

Saturday, 19 October 2024

Turn Five. Post battle

 Hi!

I re-posted turn 4 as post battle turn 5 without updating it. Sorry about that.

Really, I could call this an addition to turn 4, as was the battle, as it follows without world events and such. But, to keep it simple I'll  continue to call it turn 5 

1- Resolve rival status. Not a rival. (6+3)

2-Patron Status. N/A

3-Quest. N/A

4-Pay. 2, +2 danger pay = 4 Credits

5-Battlefield finds. (55) Personal trinket

6-Invasion. Imminent!

7-Loot. (32) Damaged weapons (8, 31)

(8) Slug weapon, (61) shotgun

(31) slug weapon (81) marksman rifle

8-Casualties

Bot Injury (30) Equipment loss, Random Carried weapon is damaged (Hammer)

9-Experience & character upgrades

Cap - 3 Total 6. -5 for Savvy =1

Wolf 4. 3 for surviving and 1 for first kill. Total 13

-7 for combat

-6 for Toughness = 0

Cromwell 4. 3 for surviving =1 for Event. Total 11

-6 Toughness

-5 Savvy = 0

Hari 3. for surviving Total 10

-7 Combat = 3

Brax in sick bay (turn 1)

10-Training

No training

11-Purchase Items. Nil

12-Campaign Event. (53) Taxman takes 6 credits

13-Character event. Cromwell, Letter from home (5) Quest. Find missing relative

14-Galactic War. Invasion imminent



Wednesday, 16 October 2024

Turn 5 Battle report

 Cap, 'OK! Lets go!'

'A bit early' says Hari.'

Cap, 'We want to get through district 16 before it gets too busy with civs. I'd rather not explain to Unity why we created havoc which we can hopefully avoid if we go before the crazies get up'

The task is to exit two crew members at this bottom edge. 

There are 7 Gene-Splicers (GS, henceforth). 6 have scrap pistols and one a Fury Rifle. (I didn't actually look this up until it was almost too late)

The GW Eldar figure, purple hair for those unsure, has the fury rifle

The crew was low on luck, none moved in the first action phase.

Everyone from both sides eventually moved with none in LOS.

'Step it up guys! We need to move sharper!' said Cap

Wolf moved first in the second turn, the only one in the first phase. He climbed onto the building but had no LOS to anything.

The GS also moved two members onto a convenient roof. They were out of range.

Out of range. Wolf staring down two Gene-Splicers

Wolf moves first, shoots and kills the GS with the Fury Rifle.

All the GS move closer. None are in LOS except the lone GS on the roof. He is too far out of range to shoot.

The crew move up.

The lone enemy on the roof thinks better of staying, being out gunned, outranged and on his own. (Failed panic test)

Sorry guys! I have a dental appointment I forgot about.

Wolf and Bot moved first. Bot firing and missing and getting shot at himself.

Cromwell moves, shoots and gains a kill.

Cromwell bags a kill


One GS flanking down the left

Cap shoots and misses. 'Lay down some fire Hari!'

Hari peppers the corner of the wall where a GS was hiding.


Bot moves much closer, shoots, kills and goes down himself as the enemy's comrades take revenge.




The enemy hit Hari, denting his armour in a lucky escape. They shoot at Cap, missing. Cap returns fire, knocking the enemy back.


Hari returns the fire at the shooter and gains two hits killing him instantly.

The remaining two enemy decided they were out gunned and ducked out. (Failed panic attack).


Cap and Hari picked up Bot. Cautiously, the crew made there way through the area. 


After the shooting died down windows started opening and curious faces peered out.

The Battle of Verulamium battle report/aar

The ponderous enemy had made progress across the land against the sparse Unity forces deployed on Verulamium. Concentrating to attack the ci...